Tag: Esports & Gaming

Commentary

Blockchain in Gaming: Game Changing, or Just Another Fad?

Digital games have experienced a meteoric rise in the last decade to become the dominant form of entertainment, with a 2017 Newzoo industry report showing …

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Sony, Microsoft, Stadia, and Streaming

In May 2019, Sony and Microsoft announced the establishment of a partnership focused around streaming technology.  Under the terms of the partnership, the two companies …

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Gaming AI

The field of Artificial Intelligence (AI) has grown by leaps and bounds since the English mathematician Alan Turing first asked the question: “Can machines think?”. …

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League of Legends: Pay to Play

In March 2018, G2 Esports raised more than $17 million in a Series A financing placing the organization’s estimated total value at approximately $105 million.  …

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The Battle for Digital Gaming Distribution

Borderlands, Gearbox Software’s (Gearbox) flagship franchise, has sold more than 26 million copies across three titles and has a loyal fanbase of long-time players. Starting …

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Google Stadia: Future of Gaming, or Video Ad Platform?

Stadia is Google’s long expected foray into the world of video games (mobile apps on Google Play notwithstanding). Unveiled to the world at the 2019 …

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White Paper

Esports Team Contemplating Management Buyout

Background While growth in Esports has been rapid over recent years, this growth can often result in the need for adjustments to overarching strategic initiatives …

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White Paper

Athletic Apparel Company Looks to Expand into Esports and Gaming with NewCo Initiative

Background As a result of the rapid growth of the Esports and gaming industries, a number of companies are looking to leverage their experiences in …

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Commentary

2019 Esports Industry Trends

While video game tournaments have been around for decades, in the past few years the Esports industry has undergone a rapid expansion, as the entertainment …

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